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Analyzing and Matching Clips explains how to use the CurveTool node to analyze and match image sequences.Creating Effects describes how you can create effects, such as star filter effects, on your images.Filtering and Spatial Effects deals with applying filters, such as convolves and blurs.Working with Color explains a broad sampling of Nuke’s many color correction tools.This chapter also explains how to perform editorial tasks, such as trimming and slipping. Temporal Operations explains how to apply time-based effects like clip retiming and motion blur.Warping Images teaches you to use the GridWarp and SplineWarp nodes to warp and morph images.This chapter also describes adding motion blur. Transforming Elements covers the tools for changing the size, location, and orientation of an image, including how to translate, scale, rotate, and skew elements in 2D and 3D space.Tracking and Stabilizing shows how to generate and edit 2D tracking data for purposes of removing unwanted motion or applying it to other elements.Using RotoPaint shows how to use Nuke’s RotoPaint node.Keying with Ultimatte shows you to use the Ultimatte keyer in Nuke.Keying with Keylight teaches you to use the keyer tool Keylight in Nuke.Keying with Primatte teaches you to use the blue/greenscreen keyer Primatte in Nuke.Keying with ChromaKeyer teaches you to use the blue/greenscreen keyer ChromaKeyer in Nuke.It uses spatial filtering to remove noise without losing image quality. Removing Noise with Denoise teaches you to use Denoise node to remove noise from your footage.Merging Images teaches you how to layer background and foreground elements together, create contact sheets, and copy rectangles from one image to another.Channels shows you how to manage image data using Nuke’s 1023-channel workflow.This chapter also covers working with bounding boxes. Reformatting Elements describes how you can reformat images through scaling, cropping, and pixel aspect adjustments.Managing Scripts describes the basics for creating, saving, and loading scripts or comps.
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These are the topics covered by this section: For information on the features in NukeX and Nuke Studio, see Advanced Compositing with NukeX and Nuke Studio or Timeline Editing in Nuke Studio and Hiero. You can use the section to familiarize yourself with the features you are particularly interested in, or to get answers to specific problems that arise during compositing. Each chapter in this section explains in detail a key feature of Nuke.